First, a little history on miniatures. Just as we measure human history by the
materials people were able to work with at that time (stone age, bronze age,
iron age, etc.,) we can look at minis from the perspective of the materials
that miniatures were commonly available in.
The true start of miniature gaming was the tin age, and
indeed we could go all the way back to the clay age if we want to talk about
Egyptian ushabtis, but I’m going to
start in the more modern era, focusing specifically on miniatures for role
playing games, and that is…
The Lead Age- starting around the 1970’s, companies such as
Ral Partha began making minis expressly for the role-playing game market. Many of these companies got their start
creating figures for tabletop wargames, and games like D&D brought in a new
group of consumers, who wanted quality sculpts of individual characters for
role players.
The minis were all made of lead, which is easy and cheap to
cast, so lots of companies were small affairs run out of basements, sculpting
in putty and casting with simple pour molds.
They followed the trends of the games, offering minis that were in line
with the character classes available in the games.
There are still some companies working in lead today,
largely due to its ease of casting. But
lead has many drawbacks as a material (topic for another post,) one of the
biggest being that it is toxic. Fears
that children would eat the minis (which would be dangerous anyways, due to
sharp weapons and what not,) led many manufacturers to switch to lead-free
alloys, which brings us to…
The Pewter Age- In the late 80’s and 90’s, the gaming market
really took off. Tons of new games
flooded the market, and RPG’s and tabletop wargames broke out to a wider
audience. Manufacturers switched to
pewter, and several larger companies began to crank out volumes of minis,
filling the pegboards of game stores with rows of blister packs.
Companies proliferated, offering specialty lines based on
film properties (such Leading Edge’s Aliens
minis,) as well as less popular games like Paranoia or Ars Magica. Even games that ostensibly did not use minis,
like White Wolf’s Vampire games, got mini lines dedicated to them.
The sculpts on minis improved as well. The sculptors from the eighties were still
working, but were now joined by those who had admired their work for
years. Pewter holds edges much better,
and the minis reflected this with increased detail, and there were plenty of
collectors buying the minis to paint as art, rather than just for use on a
tabletop.
But of course there was still plenty of that going on as
well. This was a great time for gaming
in general, and that was good for miniatures as well. Games were being based around the minis
themselves, with terrain and other resources more available than in the
past. But this bubble eventually burst,
and there were some hard times for RPGs ahead.
TSR folded and sold off to a company that made its fortunes
making collectible card games, of all ignominies, Ral Partha closed its doors,
and local game stores had pegs filled with yellowed, cracking blister packs that swung forlornly in the
breeze. A few miniature companies
struggled on, but the flood of new product slowed to a trickle.
It was clear that new approaches were needed. Companies experimented with newer, more
profit-friendly ideas. It was an age of
bottom lines and brand recognition. Many
lamented the death of the old spirit of gaming, but for others it was a great
time, because game designers were looking at ways to bring in new players into
the habit by making games inviting, easy to get started and most importantly,
cheap. It was…
The Plastic Age- WOtC
took D&D into new directions, making both the rules and the experience more
accessible to newcomers. In the world of
minis, WizKids changed the game by introducing the concept of the blind box
booster, selling cheap, plastic minis.
These minis brought people into games, and many of them stayed, trying
other games, and learning how to paint and convert minis on their own.
D&D went away from metals to follow the prepackaged
random plastics, and a lot of people were able to finally afford a miniature
collection, purchased off of Ebay.
Reaper experimented with plastic minis (the Bones line,) and it exploded,
and the Kickstarter they did to expand the line brought in over three million
dollars.
Today there are plenty of options for every budget, and the
quality and selection of minis, including the traditionally under-represented
modern civilian minis, are better than ever before.
And this is where we will start looking at the minis
available to you today; how to find them, how to acquire them, and how to alter
them to suit your needs.
It may be a plastic age, but things have never looked better.
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